lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/simi1V4U"] [Date "2021.03.18"] [White "Jessejames88"] [Black "NathanA2009"] [Result "1-0"] [UTCDate "2021.03.18"] [UTCTime "20:41:11"] [WhiteElo "980"] [BlackElo "1258"] [WhiteRatingDiff "+180"] [BlackRatingDiff "-8"] [WhiteTitle "NM"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... b5 2. Bxb5 Bb7?? { (Mate in 14 → 3.16) Lost forced checkmate sequence. Nf6 was best. } (2... Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2 f5 7. Bxf5) 3. Bxd7 Bxe4 4. Bxe8 Bxc2 5. Bxf7 Qxd2? { (3.52 → 5.69) Mistake. Bxb1 was best. } (5... Bxb1 6. Rxb1) 6. Qxc2?? { (5.69 → -0.21) Blunder. Nxd2 was best. } (6. Nxd2 Bxd1) 6... Qxf2?? { (-0.21 → 11.20) Blunder. Qxe1 was best. } (6... Qxe1 7. Bxg8 Rxg8 8. Qxh7 Qxf2 9. Qxg7 Qxg2 10. Qxg2 Rxg2 11. Ne2) 7. Bxg8?? { (11.20 → 1.98) Blunder. Qxf2 was best. } (7. Qxf2 Nd7) 7... Qxg2?? { (1.98 → Mate in 11) Checkmate is now unavoidable. Qxc2 was best. } (7... Qxc2 8. Bxh7) 8. Bxh7?? { (Mate in 11 → 4.91) Lost forced checkmate sequence. Qxg2 was best. } (8. Qxg2 Rxg8 9. Qxg7 Bxg7 10. Bg5 Bxb2 11. Bxe7 Bxa1 12. Bf6 Bxf6 13. h4 Bxh4 14. Rxh4 Rxg1) 8... Qxh2?? { (4.91 → Mate in 10) Checkmate is now unavoidable. Qxc2 was best. } (8... Qxc2 9. Bxc2) 9. Qxc7 Qxg1 10. Qxe7?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Rxg1 was best. } (10. Rxg1 Rxh7 11. Qxe7 Bxe7 12. Rxg7 Rxg7 13. b4 Bxb4 14. Nc3 Bxc3 15. Kf2 Bxa1 16. Kg3 Rxg3) 10... Qxe1?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Qxh1 was best. } (10... Qxh1 11. Qxf8 Qxe1 12. Qxg7 Qxc1 13. Qxh8 Qxb1 14. Bxb1 Nd7 15. Qxa8 a5 16. Qxa5 Ne5 17. Qxe5#) 11. Rxe1 Bxe7 12. Rxe7 Rxh7 13. Rxg7 Rxg7 14. Bg5?? { (Mate in 7 → 2.03) Lost forced checkmate sequence. Nc3 was best. } (14. Nc3 Rg5 15. Bxg5 a6 16. Nb5 axb5 17. Rh1 Rxa2 18. Bd2 Rxb2 19. Rh6 Rxd2 20. Rh2 Rxh2#) 14... Rxg5 15. a3?? { (0.43 → Mate in 5) Checkmate is now unavoidable. Nc3 was best. } (15. Nc3 Rd5 16. Nxd5 Nd7 17. Nc3 Ne5 18. Rc1 Nd7 19. Rc2 Ne5 20. b4 Re8 21. a4 Ra8) 15... Nc6 16. b4 Nxb4 17. axb4 a5?? { (Mate in 3 → Mate in 3) Lost forced checkmate sequence. Rc8 was best. } (17... Rc8 18. Rxa7 Rc3 19. Nxc3 Rc5 20. bxc5#) 18. Rxa5 Raxa5 19. bxa5 Rxa5 20. Na3 Rxa3# { Game ends by variant rule. } 1-0