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[Event "Rated King of the Hill game"] [Site "https://lichess.org/8CwrcPpV"] [Date "2023.12.16"] [White "omid712"] [Black "berra_46"] [Result "0-1"] [UTCDate "2023.12.16"] [UTCTime "09:18:50"] [WhiteElo "1394"] [BlackElo "1471"] [WhiteRatingDiff "-42"] [BlackRatingDiff "+26"] [Variant "King of the Hill"] [TimeControl "120+2"] [ECO "C20"] [Opening "Bongcloud Attack"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 e5 2. Ke2?? { (0.69 → -2.43) Blunder. Nc3 was best. } { C20 Bongcloud Attack } (2. Nc3 Bc5 3. Nf3 Nc6 4. Nd5 Nge7 5. c3 O-O 6. Bc4 Nxd5) 2... Ke7?? { (-2.43 → 2.72) Blunder. Nc6 was best. } (2... Nc6 3. Nf3) 3. Kd3?? { (2.72 → -5.23) Blunder. d4 was best. } (3. d4 d6 4. Nc3 Nc6 5. Nd5+ Ke8 6. c3 Be6 7. Nf3 f6 8. Kd3 Nge7 9. Nf4 exf4) 3... Kd6?? { (-5.23 → 0.94) Blunder. Nf6 was best. } (3... Nf6) 4. Nf3 Nf6?! { (0.76 → 1.51) Inaccuracy. Nc6 was best. } (4... Nc6) 5. Nc3 Nc6 6. Nb5+?? { (0.91 → -2.56) Blunder. b4 was best. } (6. b4 Nxb4+ 7. Ke3 Ng4+ 8. Ke2 c5 9. h3 Nf6 10. d4 cxd4 11. Nxd4 Ke7 12. Nf5+ Ke8) 6... Kc5?? { (-2.56 → 2.05) Blunder. Ke6 was best. } (6... Ke6 7. c4) 7. b4+?? { (2.05 → 0.18) Blunder. Ke2 was best. } (7. Ke2 d5) 7... Kxb5?? { (0.18 → Mate in 8) Checkmate is now unavoidable. Nxb4+ was best. } (7... Nxb4+ 8. Ke2 d5 9. d4+ Kxb5 10. c3 a5 11. cxb4 dxe4 12. Nxe5 Kb6 13. Ke3 axb4 14. Bc4) 8. Nxe5?? { (Mate in 8 → 4.59) Lost forced checkmate sequence. c4+ was best. } (8. c4+ Kb6 9. c5+ Bxc5 10. bxc5+ Kxc5 11. Qc2+ Kb5 12. Ke3+ Kb6 13. Rb1+ Ka5 14. Qc3+ Nb4) 8... d5?? { (4.59 → Mate in 6) Checkmate is now unavoidable. a5 was best. } (8... a5 9. Ke3+ Kb6 10. Bb2 axb4 11. Bd4+ Bc5 12. Bxc5+ Kxc5 13. d4+ Kb6 14. Nc4+ Ka7 15. d5) 9. exd5?? { (Mate in 6 → -32.07) Lost forced checkmate sequence. a4+ was best. } (9. a4+ Ka6 10. b5+ Kb6 11. a5+ Kc5 12. Ba3+ Kxb5 13. Ke3+ Kxa5 14. Bc5#) 9... Qxd5+?? { (-32.07 → -4.44) Blunder. Bxb4 was best. } (9... Bxb4 10. c4+ Kc5 11. Bb2 Bf5+ 12. Ke3 Nxd5+ 13. Ke2 Nd4+ 14. Ke1 Re8 15. f4 Nxf4 16. Kf2) 10. Kc3+ Kb6?? { (-4.99 → 0.00) Blunder. Ka4 was best. } (10... Ka4) 11. Qe2?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Nc4+ was best. } (11. Nc4+ Qxc4+ 12. Bxc4 Bxb4+ 13. Kb2 Kc5 14. c3 Be6 15. d4+ Kxc4 16. Qb3+ Kd3 17. Qc2+ Kc4) 11... Nxe5?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. Qd4+ was best. } (11... Qd4+ 12. Kb3 Qxb4#) 12. a4?? { (Mate in 2 → -37.54) Lost forced checkmate sequence. Qb5+ was best. } (12. Qb5+ Qxb5 13. Kd4#) 12... Bxb4+ 13. Kxb4 Qa5+ 14. Kb3 Be6+ 15. Ka3 Qc5+ 16. Kb2 Nc4+?! { (Mate in 1 → -50.15) Lost forced checkmate sequence. Qb4# was best. } (16... Qb4#) 17. Qxc4?! { (-50.15 → Mate in 4) Checkmate is now unavoidable. Ka2 was best. } (17. Ka2 Nxd2+) 17... Qxc4 18. Bxc4 Bxc4 19. Kc3 Kc5 20. d4+ Kd5# { Game ends by variant rule. } 0-1